CAT - Shadowrun 4th - Emergence, Shadowrun, 4th Edition
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TM
A SHADOWRUN CAMPAIGN
The Crash of 2064 ruined the lives of
millions.
Some died in the Matrix or went insane, many
lost everything they owned, and still others found their identities completely erased. A small
percentage changed into something altogether different, with the strange and inexplicable
ability to affect the new Matrix with
their minds.
Now, in 2070, the existence
of these technomancers becomes front-
page news, leading to widespread paranoia
and witch hunts. The
Emergence
campaign
setting involves the runners in a series of
pivotal events that may change the way
they view the world and the
Matrix—and each other.
Under Licences from
©2007 WizKids, Inc. All rights reserved. Shadowrun and WK Games are registered trademarks and/or
trademarks of WizKids, Inc. in the United States and/or other countries. Catalyst Game Labs and the
Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC.
WEB SITE: CALATYSTGAMELABS.COM
. . . TABLE OF CONTENTS . . .
A Primer on Matrix
Anomalies
Hot Property
47
Tlaloc Crisis Solutions
Sought
Cause for Distraction
48
e Rise and Fall of Joey D.
50
Adventure Seeds
51
Witch Hunt
52
The Hunt Is On
54
84
15
Breaking News
54
Is Aztechnology Hiding
an AI?
Where
ings Stand
16
In the Crosshairs
56
84
NewsTalk Excerpt
58
Pulsar’s Manifesto
85
Bringing Technomancers
Accidental Overload
Triggered by Force
of Will?
Global Trends
59
New Horizons
86
Swiss Gov Launches
Technomancer
Technomancer Attacks
Tourists
It’s 2070: Do You Know
Where Your Files Are?
88
Protect Yourself !
89
Police Discover Children,
Robopets Leaving
e Naked Truth:
e
AI-Technomancer
Evo Sponsors Digital
Brackhaven Bill Requires
Mandatory Techno-
Technomancers
62
Technomancer Victim Dies
Communique from
Citizens for a
What’s Really Going Down
22
Miraculous Malfunction
Prevents Tragedy
22
e Virtuakinetic
Phenomenon
29
Student Kidnapped
from Campus
32
34
Moving Targets and
Business Opportunities
35
74
Technomancer Escapees
What’s Really Going Down
How the Public Reacts
74
How the Media Reacts
75
How the Powers-
at-Be
Two Weeks’ Notice
99
43
Tlaloc Crisis Averted
100
How the Public Reacts
43
Local Politician’s Son
What’s Really Going
Down
How the Media Reacts
44
How the Powers-
at-Be
React
44
How the Shadows React
45
e Hong Kong Incident
46
78
103
2
Emergence
How the Public Reacts
104
Credits: Emergence
Copyright© 2007 WizKids Inc. All Rights
Reserved. Shadowrun, Emergence, Matrix,
and WK Games are registered trademarks
and/or trademarks of WizKids, Inc. in
the United States and/or other countries.
No part of this work may be reproduced,
stored in a retrieval system, or transmit-
ted in any form or by any means, without
the prior permission in writing of the
Copyright Owner, nor be otherwise circu-
lated in any form other than that in which
it is published.
How the Powers-
at-Be
What Do You Know About
KivaNet
Writing: Jason Blair, Rob Boyle, Mikael
Brodu, Robert Derie
,
Robyn King-
Nitschke,
Peter Taylor, Tobias Wolter
Editing: Rob Boyle, Peter Taylor
Development: Rob Boyle, Robyn King-
Nitschke, Peter Taylor
Art Direction: Peter Taylor
Cover Art: Echo Chernik
Cover Layout: Jason Vargas
Interior Layout: Jason Vargas
Illustration: Abrar Ajmal, Alex
Dunnigan, Andy Hepworth, Mike
Mumah, Klaus Scherwinski, Karsten
Schreurs, Chad Sergesketter
Inspiration: People’s Republic of
Europe and Communication Zero
(dev-editing music).
e idea that
“People who choose security over free-
dom get neither.”
Shout-Outs: Everyone who’s contrib-
uted to the otaku/AI/Matrix plotlines
of the past, everyone playing a techno-
mancer, everyone who’s ever had to come
out of the closet.
anks also to Elissa
Carey, John Dunn, Adam Jury, Jong-
Won Kim, Christian Lonsing, Michelle
Lyons, Costan Sequeiros, and Jon Szeto
for ideas and feedback.
Outreach Association
113
Version 1.0, Based on First Printing
by Catalyst Game Labs, an imprint of
InMediaRes Productions, LLC
PMB 202 • 303 91
st
Ave NE • G701
Lake Stevens, WA 98258
Project Monad
113
Transhuman League
113
Find us online:
info@shadowrunrpg.com
(Shadowrun questions)
http://www.shadowrunrpg.com
(o
cial Shadowrun website)
http://www.catalystgamelabs.com
(Catalyst website)
http://www.wizkidsgames.com
(WizKids website)
http://www.battlecorps.com/catalog
(online shop for Catalyst/
Shadowrun books and PDFs)
http://del.ico.us/shadowrun
(cool links)
http://www.dumpshock.com
Paterson’s Guide To
Arti
cial Resource
Management
117
Consortium for Alternative
e Dust Settles
120
(Shadowrun fan forum)
3
Emergence
How the Media Reacts
104
113
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